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The Way to the Stars (2026)

The way to the Stars is about a star that falls from the sky and tries to find her way back home. On her way, she would meet some friends trying to help her.

This is a CG stop-motion styled animation short produced in Blender and Maya. I'm hoping to create a film not only for the younger audience but also for the general public, resonating the idea of "home is not a place but where your heart belongs." I'm aiming to recreate the nostalgic and tactile feel from stop-motion animation in a digital 3D space. This is a tribute to stop-motion animation and my passion for 3D.

I am in charge of the full production of the film, including the roles of directing, producing, production management, concept, 2D and 3D character development, 3D modeling, texturing, animation, lighting, rendering, and compositing. With assistance in 3D rigging and animation.

Gallery
Animatic
References & Inspirations
Bunny_DesignReference.png
Turtle_Owl_DesignReference.png

Color References

ColorReference_Combine01.png
ColorReference_Combine02.png
Star

Concept Art

Early Stage Render Test - Blender Eevee

Final Rendered Look - Blender Cycles

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TWTTS_001.JPG
Bunny

Concept Art

Textures in Substance Painter

Final Rendered Look - Blender Cycles

TWTTS_Bunny_still1.jpg
TWTTS_Bunny_still2.jpg
Owl

Concept Art

Textures in Substance Painter

Owl_TEST_v001_Front.JPG
Owl_TEST_v001_Head.JPG
Owl_TEST_v001_Back.JPG

Final Rendered Look - Blender Cycles

TWTTS_005.JPG
SC4_SH009_0083.png
Turtle

Concept Art

Textures in Substance Painter

Final Rendered Look - Blender Cycles

TWTTS_010.JPG
TWTTS_012.JPG
Environment Models

©2026 by Charlie Luo

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